the Goddess: Hera
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Hera is a version of a female anatomy project I did for my senior protfolio classes. The model was created to be a nude famale to show my knowledge of anatomy for the female form.
Once that portion was complete I took the project one step further and used Zbrush's Fibermesh to create realistic hair after I painted her body. (Her hair is pinned in a up hair-do so that you can see the work I did for her neck and back.) I also used the Fibermesh to make her eye lashes and brows.
Another class I was taking was Classical Greek Mythology. I loved that class; and so it inspired me to use this model to make Hera. From that point, I made a tradtional Greek Toga with gold clasps( to hold the fabric in place) for her clothing. Even her hair has been decorated with a gold head-ban.

Sunset on Lighthouse

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The lightouse project was made to focus on materials and lighting. It is a Autodesk Maya project that assigned to our class. I, myself, did not construct everything in this image. The lighthouse, island, shack, fence, and rocks were not made by me. There I can not take credit for them. However I created everything else, such as: the lighting, the ocean, the trees, the background image of the sky, grass, materials, textures, the fog light from the lighthouse, and the birds.
After rendering a frame for a still image in maya, I imported the image into Adobe Photoshop to adjusted some of the coloring.


My Little Sister





My Little Sister